IPhysics: SPhysicsStaticMesh Struct Reference

- Main Page
- Namespaces
- Classes
- Files

- Class List
- Class Hierarchy
- Class Members

# SPhysicsStaticMesh Struct Reference

`#include <SPhysicsStructs.h>`

List of all members.

## Public Member Functions

| SPhysicsStaticMesh ()

## Public Attributes

IAnimatedMesh * | mesh
| Pointer to the Irrlicht IAnimatedMesh that the scene node was created from.
vector3df | scale
| Mesh scale. See notes for SPhysicsTerrain.
ISceneNode * | node
| Pointer to the scene node.

## Detailed Description

Static Mesh struct. Use this for creating static meshes, for example rooms and levels.

## Constructor & Destructor Documentation

SPhysicsStaticMesh::SPhysicsStaticMesh | ( |  | ) | `[inline]`

## Member Data Documentation

IAnimatedMesh* SPhysicsStaticMesh::mesh

Pointer to the Irrlicht IAnimatedMesh that the scene node was created from.

vector3df SPhysicsStaticMesh::scale

Mesh scale. See notes for SPhysicsTerrain.

ISceneNode* SPhysicsStaticMesh::node

Pointer to the scene node.

The documentation for this struct was generated from the following file:

- C:/Documents and Settings/user/Desktop/IPhysics 1.5 Irr 1.2/source/SPhysicsStructs.h