<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="Irrlicht Wrapper 1.06" />
		<Option pch_mode="0" />
		<Option compiler="gcc" />
		<Build>
			<Target title="default">
				<Option output="IrrlichtWrapper.dll" prefix_auto="0" extension_auto="0" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option host_application="test2.exe" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-fexpensive-optimizations" />
					<Add option="-Os" />
					<Add option="-O3" />
					<Add option="-O2" />
					<Add option="-O1" />
					<Add option="-O" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add directory="..\..\..\..\..\Dev\Libraries\NewtonSDK\sdk\dll" />
				</Linker>
			</Target>
			<Target title="static">
				<Option output="libIrrlichtWrapper.lib" prefix_auto="0" extension_auto="0" />
				<Option working_dir="" />
				<Option type="2" />
				<Option compiler="gcc" />
				<Option host_application="test2.exe" />
				<Option createDefFile="1" />
				<Compiler>
					<Add option="-Os" />
					<Add option="-O3" />
					<Add option="-O2" />
					<Add option="-O1" />
					<Add option="-O" />
				</Compiler>
			</Target>
			<Target title="staticIrrlicht">
				<Option output="IrrlichtWrapper.dll" prefix_auto="0" extension_auto="0" />
				<Option type="3" />
				<Option compiler="gcc" />
				<Option host_application="test2.exe" />
				<Option createDefFile="1" />
				<Option projectCompilerOptionsRelation="1" />
				<Option projectLinkerOptionsRelation="1" />
				<Linker>
					<Add option="-static" />
					<Add library="..\..\..\..\..\Dev\Libraries\irrlicht-1.2\bin\Win32-gcc\libIrrlicht.a" />
				</Linker>
			</Target>
			<Target title="ms static">
				<Option output="IrrlichtWrapper.lib" prefix_auto="0" extension_auto="0" />
				<Option working_dir="" />
				<Option type="2" />
				<Option compiler="msvctk" />
				<Option host_application="test2.exe" />
				<Option createDefFile="1" />
				<Option projectCompilerOptionsRelation="1" />
				<Option projectLinkerOptionsRelation="1" />
				<Option projectIncludeDirsRelation="1" />
				<Option projectLibDirsRelation="1" />
				<Compiler>
					<Add option="/MT" />
					<Add option="/Ox" />
					<Add option="/W3" />
					<Add option="/DWIN32" />
					<Add option="/DNDEBUG" />
					<Add option="/D_WINDOWS" />
					<Add option="/D_MBCS" />
					<Add option="/D_USRDLL" />
					<Add option="/DIRRLICHT_EXPORTS" />
					<Add option="/DUSE_PHYSICS" />
					<Add option="/DUSE_IRRKLANG" />
					<Add directory="T:\Dev\Libraries\DirectX\include_oct06" />
					<Add directory="$(IRR_BASE)\include" />
					<Add directory="$(IRR_BASE)\source\Irrlicht" />
					<Add directory="$(IRR_BASE)\source\Irrlicht\zlib" />
					<Add directory="T:\Dev\Libraries\NewtonSDK\sdk" />
					<Add directory="IPhysics-1.5\source" />
					<Add directory="T:\projects\IrrlichtWrapperSVN\IrrlichtWrapper_1_06\IrrlichtWrapper_source\" />
					<Add directory="AckisExtensions" />
					<Add directory="$(IRRKLANG_BASE)\include" />
					<Add directory="Spintz" />
					<Add directory="NeoParticles" />
				</Compiler>
				<Linker>
					<Add option="/INCREMENTAL:NO" />
					<Add option="/MACHINE:I386" />
					<Add option="/RELEASE" />
					<Add option="/SUBSYSTEM:WINDOWS" />
					<Add option="/NODEFAULTLIB:libcmt.lib" />
					<Add library="$(IRR_BASE)\lib\Win32-VisualStudio\Irrlicht.lib" />
					<Add directory="$(IRR_BASE)\bin\Win32-VisualStudio" />
				</Linker>
			</Target>
			<Target title="ms dll">
				<Option platforms="Windows;" />
				<Option output="IrrlichtWrapper.dll" prefix_auto="0" extension_auto="0" />
				<Option object_output=".objsdll" />
				<Option type="3" />
				<Option compiler="msvctk" />
				<Option host_application="test2.exe" />
				<Option createDefFile="1" />
				<Option projectCompilerOptionsRelation="1" />
				<Compiler>
					<Add option="/GA" />
					<Add option="/Ox" />
					<Add option="/DBUILD_DLL" />
					<Add directory="T:\Dev\Libraries\DirectX\include_oct06" />
					<Add directory="$(IRR_BASE)\include" />
					<Add directory="$(IRR_BASE)\source\Irrlicht" />
					<Add directory="$(IRR_BASE)\source\Irrlicht\zlib" />
					<Add directory="T:\Dev\Libraries\NewtonSDK\sdk" />
					<Add directory="IPhysics-1.5\source" />
					<Add directory="T:\projects\IrrlichtWrapperSVN\IrrlichtWrapper_1_06\IrrlichtWrapper_source\" />
					<Add directory="AckisExtensions" />
					<Add directory="$(IRRKLANG_BASE)\include" />
					<Add directory="Spintz" />
					<Add directory="NeoParticles" />
				</Compiler>
				<Linker>
					<Add option="-s" />
					<Add directory="$(IRR_BASE)\bin\Win32-VisualStudio" />
				</Linker>
			</Target>
			<Target title=" ms static express">
				<Option output="IrrlichtWrapper.lib" prefix_auto="0" extension_auto="0" />
				<Option working_dir="" />
				<Option type="2" />
				<Option compiler="msvc8" />
				<Option host_application="test2.exe" />
				<Option createDefFile="1" />
				<Option projectCompilerOptionsRelation="1" />
				<Option projectLinkerOptionsRelation="1" />
				<Option projectLibDirsRelation="1" />
				<Compiler>
					<Add option="/MT" />
					<Add option="/D__GNUWIN32__  -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL  -DUSE_MSDOS_MEMMGR -DIRRLICHT_EXPORTS" />
					<Add directory="..\..\..\..\..\Dev\Libraries\DirectX\include_oct06" />
					<Add directory="..\..\..\..\..\Dev\Libraries\irrlicht-1.2\include" />
					<Add directory="..\..\..\..\..\Dev\Libraries\irrlicht-1.2\source\Irrlicht" />
					<Add directory="..\..\..\..\..\Dev\Libraries\irrlicht-1.2\source\Irrlicht\zlib" />
				</Compiler>
				<Linker>
					<Add option="/IDLOUT:e:\irrlichtwrapper.def" />
					<Add library="..\..\..\..\..\Dev\Libraries\DirectX\lib\d3d9.lib" />
					<Add library="..\..\..\..\..\Dev\Libraries\irrlicht-1.2\bin\Win32-VisualStudio\Irrlicht.lib" />
					<Add directory="..\..\..\..\..\Dev\Libraries\irrlicht-1.2\bin\Win32-VisualStudio" />
				</Linker>
			</Target>
			<Target title=" ms static irr static">
				<Option output="J:\temp\IrrStatic\IrrlichtWrapper.lib" prefix_auto="0" extension_auto="0" />
				<Option working_dir="" />
				<Option type="2" />
				<Option compiler="msvctk" />
				<Option host_application="test2.exe" />
				<Option createDefFile="1" />
				<Option projectCompilerOptionsRelation="1" />
				<Option projectLinkerOptionsRelation="1" />
				<Option projectIncludeDirsRelation="1" />
				<Option projectLibDirsRelation="1" />
				<Compiler>
					<Add option="/MT" />
					<Add option="/Ox" />
					<Add option="/W3" />
					<Add option="/DWIN32" />
					<Add option="/DNDEBUG" />
					<Add option="/D_WINDOWS" />
					<Add option="/D_MBCS" />
					<Add option="/D_USRDLL" />
					<Add option="/DIRRLICHT_EXPORTS" />
					<Add option="/DUSE_PHYSICS" />
					<Add option="/DUSE_IRRKLANG" />
					<Add directory="T:\Dev\Libraries\DirectX\include_oct06" />
					<Add directory="$(IRR_BASE)\include" />
					<Add directory="$(IRR_BASE)\source\Irrlicht" />
					<Add directory="$(IRR_BASE)\source\Irrlicht\zlib" />
					<Add directory="T:\Dev\Libraries\NewtonSDK\sdk" />
					<Add directory="IPhysics-1.5\source" />
					<Add directory="T:\projects\IrrlichtWrapperSVN\IrrlichtWrapper_1_06\IrrlichtWrapper_source\" />
					<Add directory="AckisExtensions" />
					<Add directory="$(IRRKLANG_BASE)\include" />
					<Add directory="Spintz" />
					<Add directory="NeoParticles" />
				</Compiler>
				<Linker>
					<Add option="/INCREMENTAL:NO" />
					<Add option="/MACHINE:I386" />
					<Add option="/RELEASE" />
					<Add option="/SUBSYSTEM:WINDOWS" />
					<Add option="/NODEFAULTLIB:libcmt.lib" />
					<Add library="J:\temp\IrrStatic\Irrlicht.lib" />
					<Add directory="$(IRR_BASE)\bin\Win32-VisualStudio" />
				</Linker>
			</Target>
			<Environment>
				<Variable name="IRR_BASE" value="T:\Dev\Libraries\irrlicht-1.4.0" />
				<Variable name="PBDIR" value="T:\Dev\PB4" />
				<Variable name="IRRKLANG_BASE" value="T:\Dev\Libraries\irrKlang\irrKlang-1.0" />
			</Environment>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="default;" />
		</VirtualTargets>
		<Compiler>
			<Add option="-O3" />
			<Add option="-DBUILD_DLL" />
			<Add directory="$(IRR_BASE)\include" />
		</Compiler>
		<Linker>
			<Add option="-s" />
			<Add library="irrlicht" />
			<Add directory="$(IRR_BASE)\bin\Win32-gcc" />
		</Linker>
		<ExtraCommands>
			<Add after="cmd.exe /C copy IrrlichtWrapper.lib $(PBDIR)\Includes\Libraries\win32\IrrlichtWrapper.lib" />
		</ExtraCommands>
		<Unit filename="AckisExtensions\CDecalSceneNode.h">
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms dll" />
			<Option target=" ms static express" />
		</Unit>
		<Unit filename="AckisExtensions\CLensFlareSceneNode.cpp" />
		<Unit filename="AckisExtensions\CLensFlareSceneNode.h" />
		<Unit filename="AckisExtensions\IDecalSceneNode.h">
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms dll" />
			<Option target=" ms static express" />
		</Unit>
		<Unit filename="AckisExtensions\ILensFlareSceneNode.h" />
		<Unit filename="CCTTexture.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CCallbackAnimator.h" />
		<Unit filename="CCallbackEventReceiver.h" />
		<Unit filename="CCallbackFileSystem.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CCallbackParticleEmitter.h" />
		<Unit filename="CEffects.cpp" />
		<Unit filename="CEffects.h" />
		<Unit filename="CFadeMaterial .h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CFadeMaterial.cpp">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CFileFactoryIW.h">
			<Option target="ms static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CGUIImageSkin.cpp" />
		<Unit filename="CGUIImageSkin.h" />
		<Unit filename="CMirrorSceneNode.h" />
		<Unit filename="CParticleAlignAffector.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CParticleBounceAffector.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CParticleCollisionAffector.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CParticleScaleAffector.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CParticleSpinAffector.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CPrimitives.h" />
		<Unit filename="CPureShader.cpp">
			<Option target="ms static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="CPureShader.h">
			<Option target="ms static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CLog.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CMaterialManager.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysics.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsBallSocket.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsCamera.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsCar.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsCarWheel.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsCorkscrew.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsCustom.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsEntity.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsHinge.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsPulley.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsRagdoll.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsSlider.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsUniversal.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsUpVector.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\CPhysicsWater.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\EPhysicsEnums.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IMaterialCallback.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IPhysics.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IPhysicsBaseEntity.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IPhysicsBodyModifier.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IPhysicsCar.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IPhysicsEntity.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IPhysicsJoint.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IPhysicsWorld.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\IrrBox.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\MPhysicsCallbacks.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\PhysicsGlobal.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\include\SPhysicsStructs.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CLog.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CLog.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CMaterialManager.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CMaterialManager.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysics.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysics.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsBallSocket.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsBallSocket.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCamera.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCamera.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCar.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCar.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCarWheel.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCarWheel.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCorkscrew.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCorkscrew.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCustom.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsCustom.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsEntity.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsEntity.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsHinge.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsHinge.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsPulley.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsPulley.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsRagdoll.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsRagdoll.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsSlider.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsSlider.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsUniversal.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsUniversal.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsUpVector.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsUpVector.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsWater.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\CPhysicsWater.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\EPhysicsEnums.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IMaterialCallback.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IMaterialCallback.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysics.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysics.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsBaseEntity.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsBodyModifier.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsBodyModifier.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsCar.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsEntity.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsJoint.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsJoint.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsWorld.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\IPhysicsWorld.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\MPhysicsCallbacks.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\MPhysicsCallbacks.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\PhysicsGlobal.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="IPhysics-1.5\source\SPhysicsStructs.h">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="Random.cpp">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="Random.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="StopParticleAffector.h">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="TAnimSpriteSceneNode.h" />
		<Unit filename="TlMeshBuffer.h" />
		<Unit filename="TlTerrainSceneNode.h" />
		<Unit filename="fltused.cpp">
			<Option target="default" />
			<Option target="static" />
			<Option target="staticIrrlicht" />
			<Option target="ms static" />
			<Option target=" ms static express" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="irrlichtwrapper.cpp" />
		<Unit filename="irrlichtwrapper.h" />
		<Unit filename="wrapper2d.cpp" />
		<Unit filename="wrapper_effects.cpp">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="wrapper_irrklang.cpp" />
		<Unit filename="wrapper_physics.cpp">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
		</Unit>
		<Unit filename="wrapperanimation.cpp" />
		<Unit filename="wrapperanimsprite.cpp" />
		<Unit filename="wrappercamera.cpp" />
		<Unit filename="wrappercollision.cpp" />
		<Unit filename="wrapperfiling.cpp" />
		<Unit filename="wrappergui.cpp" />
		<Unit filename="wrapperkeyboardmouse.cpp" />
		<Unit filename="wrapperlighting.cpp" />
		<Unit filename="wrappermaterial.cpp" />
		<Unit filename="wrappermatrix.cpp" />
		<Unit filename="wrappernode.cpp" />
		<Unit filename="wrapperparticles.cpp" />
		<Unit filename="wrapperscene.cpp" />
		<Unit filename="wrappershader.cpp" />
		<Unit filename="wrappersystem.cpp" />
		<Unit filename="wrapperterrain.cpp" />
		<Unit filename="wrappertexture.cpp">
			<Option target="ms static" />
			<Option target=" ms static irr static" />
			<Option target="ms dll" />
		</Unit>
		<Unit filename="wrappertiledterrain.cpp" />
		<Unit filename="wrappervideomodes.cpp" />
		<Unit filename="wrapperxml.cpp" />
		<Extensions>
			<code_completion />
			<envvars />
			<debugger />
		</Extensions>
	</Project>
</CodeBlocks_project_file>
