#ifndef IPBTERRAINSCENENODE_H_INCLUDED
#define IPBTERRAINSCENENODE_H_INCLUDED

#include "ETerrainElements.h"
#include "ISceneNode.h"
#include "SMeshBufferLightMap.h"
#include "IMesh.h"
#include "irrArray.h"

namespace irr
{
namespace scene
{
	class IPBTerrainSceneNode : public ISceneNode
	{
	public:




}
}

#endif // IPBTERRAINSCENENODE_H_INCLUDED
