IPhysics: SCameraKeyMap Struct Reference

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# SCameraKeyMap Struct Reference

`#include <SPhysicsStructs.h>`

List of all members.

## Public Member Functions

| SCameraKeyMap ()
| The default constructor.
| SCameraKeyMap (ENUMERATED_ACTION a, EKEY_CODE k)
| A constructor used to avoid declaring this structure.

## Public Attributes

ENUMERATED_ACTION | action
| Enum to store the action that will be done by the current key.
EKEY_CODE | key
| The key to be checked for press.

## Detailed Description

Camera Keymap struct. Use this struct to assign a keymap for camera movement.

## Constructor & Destructor Documentation

SCameraKeyMap::SCameraKeyMap | ( |  | ) | `[inline]`

The default constructor.

SCameraKeyMap::SCameraKeyMap | ( | ENUMERATED_ACTION | a,
|  | EKEY_CODE | k |
| ) |  |  | `[inline]`

A constructor used to avoid declaring this structure.

## Member Data Documentation

ENUMERATED_ACTION SCameraKeyMap::action

Enum to store the action that will be done by the current key.

EKEY_CODE SCameraKeyMap::key

The key to be checked for press.

The documentation for this struct was generated from the following file:

- C:/Documents and Settings/user/Desktop/IPhysics 1.5 Irr 1.2/source/SPhysicsStructs.h