IPhysics: Class Members - Functions

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### - s -

- SCameraKeyMap() : SCameraKeyMap
- serialize() : IPhysicsEntity , CPhysicsEntity
- setAngularDamping() : IPhysicsBodyModifier
- setAutoactiveCallback() : IPhysicsBodyModifier
- setAutofreeze() : IPhysicsBodyModifier
- setBrakes() : CPhysicsCar , CPhysicsCarWheel
- setBrakesPercent() : CPhysicsCar , IPhysicsCar
- setCenterOfMass() : IPhysicsBodyModifier
- setCollision() : IPhysicsBodyModifier
- setCollisionState() : IPhysicsJoint
- setContactElasticity() : IMaterialCallback
- setContactFriction() : IMaterialCallback
- setContactKineticFriction() : IMaterialCallback
- setContactNormalAcceleration() : IMaterialCallback
- setContactNormalDirection() : IMaterialCallback
- setContactSoftneess() : IMaterialCallback
- setContactStaticFriction() : IMaterialCallback
- setContactTangentAcceleration() : IMaterialCallback
- setContinuousCollisionMode() : IPhysicsBodyModifier
- setDestructorCallback() : IPhysicsBodyModifier
- setElasticity() : CMaterialManager
- setEntityLeaveWorldEvent() : IPhysicsWorld
- setForce() : IPhysicsBodyModifier
- setForceAndTorqueCallback() : IPhysicsBodyModifier
- setFreezeTreshold() : IPhysicsBodyModifier
- setFriction() : CMaterialManager
- setFrictionModel() : IPhysicsWorld
- setGround() : CPhysicsCamera
- setJointRecursiveCollision() : IPhysicsBodyModifier
- setKeyMap() : CPhysicsCamera
- setLinearDamping() : IPhysicsBodyModifier
- setMassMatrix() : IPhysicsBodyModifier
- setMaterial() : CPhysicsCamera , IPhysicsBodyModifier , CPhysicsEntity , IPhysicsEntity , CPhysicsCarWheel
- setMatrix() : IPhysicsBodyModifier , CPhysicsEntity , IPhysicsEntity
- setMatrixRecursive() : IPhysicsBodyModifier
- setMinimumFrameRate() : IPhysicsWorld
- setNode() : CPhysicsCarWheel
- setOmega() : IPhysicsBodyModifier
- setPin() : CPhysicsUpVector
- setPlatformArchitecture() : IPhysicsWorld
- setPosition() : CPhysicsEntity , IPhysicsCar , CPhysicsCar , IPhysicsEntity , CPhysicsCamera , IPhysicsBaseEntity
- setRagDollTransform() : IPhysicsRagdoll
- setRotation() : CPhysicsEntity , IPhysicsCar , CPhysicsCar , IPhysicsEntity , CPhysicsCamera , IPhysicsBaseEntity
- setRowAcceleration() : IPhysicsCustom
- setRowMaxFriction() : IPhysicsCustom
- setRowMinFriction() : IPhysicsCustom
- setRowSpringDamperAcceleration() : IPhysicsCustom
- setRowStiffness() : IPhysicsCustom
- setScale() : CPhysicsEntity , IPhysicsEntity , CPhysicsCar , IPhysicsCar , IPhysicsBaseEntity
- setSoftness() : CMaterialManager
- setSolverModel() : IPhysicsWorld
- setSteer() : CPhysicsCarWheel
- setSteering() : CPhysicsCar
- setSteeringPercent() : IPhysicsCar , CPhysicsCar
- setStiffness() : IPhysicsJoint
- setThrottlePercent() : IPhysicsCar , CPhysicsCar
- setTirePhysics() : CPhysicsCarWheel
- setTorque() : CPhysicsCar , CPhysicsCarWheel , IPhysicsBodyModifier
- setTransformCallback() : IPhysicsBodyModifier
- setUpdateMode() : CPhysics
- setUpdatesPerSecond() : CPhysics
- setUpRigidBody() : CPhysics
- setUserCallback() : CPhysicsSlider , CPhysicsUniversal , CPhysicsHinge , CPhysicsBallSocket , CPhysicsCorkscrew
- setUserCollisionCallback() : CMaterialManager
- setUserID() : CPhysicsEntity , IPhysicsEntity
- setVehicleSpeed() : CPhysicsCar
- setVelocity() : IPhysicsBodyModifier
- setWorldSize() : IPhysicsWorld
- sliderCallback() : CPhysicsSlider
- SPhysicsAttributes() : SPhysicsAttributes
- SPhysicsBallSocketJoint() : SPhysicsBallSocketJoint
- SPhysicsCamera() : SPhysicsCamera
- SPhysicsCorkscrewJoint() : SPhysicsCorkscrewJoint
- SPhysicsHingeJoint() : SPhysicsHingeJoint
- SPhysicsMesh() : SPhysicsMesh
- SPhysicsPrimitive() : SPhysicsPrimitive
- SPhysicsSliderJoint() : SPhysicsSliderJoint
- SPhysicsStaticMesh() : SPhysicsStaticMesh
- SPhysicsUniversalJoint() : SPhysicsUniversalJoint
- submitConstraint() : CPhysicsPulley , IPhysicsCustom