| bodyType | SPhysicsAttributes | |
| height | SPhysicsPrimitive | |
| mass | SPhysicsAttributes | |
| node | SPhysicsAttributes | |
| offset | SPhysicsPrimitive | |
| primitiveType | SPhysicsPrimitive | |
| radius | SPhysicsPrimitive | |
| scale | SPhysicsAttributes | |
| size | SPhysicsPrimitive | |
| SPhysicsAttributes() | SPhysicsAttributes | [inline] |
| SPhysicsPrimitive() | SPhysicsPrimitive | [inline] |
| SPhysicsPrimitive(ISceneNode *node, ENUMERATED_PRIMITIVE_TYPE primitiveType, vector3df meshScale, vector3df size, f32 height, f32 mass) | SPhysicsPrimitive | [inline] |
1.5.1-p1