| CPhysicsCarWheel() | CPhysicsCarWheel | |
| getNode() | CPhysicsCarWheel | |
| m_brakes | CPhysicsCarWheel | [protected] |
| m_radius | CPhysicsCarWheel | [protected] |
| m_steerAngle | CPhysicsCarWheel | [protected] |
| m_torque | CPhysicsCarWheel | [protected] |
| m_wheelNode | CPhysicsCarWheel | [protected] |
| rigupPhysics(NewtonJoint *vehicle, vector3df wheelPosition, SPhysicsCar *car, CPhysicsCarWheel *wheelpointer, s32 tyreid) | CPhysicsCarWheel | |
| setBrakes(f32 brakes) | CPhysicsCarWheel | |
| setMaterial(int material) | CPhysicsCarWheel | |
| setNode(ISceneNode *node) | CPhysicsCarWheel | |
| setSteer(f32 steerAngle) | CPhysicsCarWheel | |
| setTirePhysics(const NewtonJoint *vehicle, void *id) | CPhysicsCarWheel | |
| setTorque(f32 torque) | CPhysicsCarWheel | |
| ~CPhysicsCarWheel() | CPhysicsCarWheel |
1.5.1-p1