#include <SPhysicsStructs.h>
Public Member Functions | |
| SPhysicsCamera () | |
| Default constructor for setting some default values. | |
Public Attributes | |
| ICameraSceneNode * | node |
| Camera Scene Node. | |
| vector3df | bodySize |
| Camera collsion body size. | |
| f32 | mass |
| Mass of the camera. | |
| f32 | sensitivity |
| Sensitivity of mouse (How fast the player rotates). | |
| f32 | moveSpeed |
| Camera's moving speed. | |
| SPhysicsCamera::SPhysicsCamera | ( | ) | [inline] |
Default constructor for setting some default values.
| ICameraSceneNode* SPhysicsCamera::node |
Camera Scene Node.
| vector3df SPhysicsCamera::bodySize |
Camera collsion body size.
Mass of the camera.
Sensitivity of mouse (How fast the player rotates).
Camera's moving speed.
1.5.1-p1