#include <SPhysicsStructs.h>
Inherits SPhysicsAttributes.
Public Member Functions | |
| SPhysicsMesh () | |
| Default constructor for setting default values. | |
Public Attributes | |
| IAnimatedMesh * | mesh |
| Pointer to the Irrlicht IAnimatedMesh that the scene node was created from. | |
| int | frame |
| The number of the frame to create the physics body from. | |
| SPhysicsMesh::SPhysicsMesh | ( | ) | [inline] |
Default constructor for setting default values.
| IAnimatedMesh* SPhysicsMesh::mesh |
Pointer to the Irrlicht IAnimatedMesh that the scene node was created from.
The number of the frame to create the physics body from.
1.5.1-p1