| addAngularRow(f32 relativeAngleError, vector3df pin) | IPhysicsCustom | |
| addGeneralRow(vector3df linear1, vector3df angular1, vector3df linear2, vector3df angular2) | IPhysicsCustom | |
| addLinearRow(vector3df pivot1, vector3df pivot2, vector3df direction) | IPhysicsCustom | |
| customJointCallback(const NewtonJoint *userJoint) | IPhysicsCustom | [private, static] |
| getCollisionState() | IPhysicsJoint | |
| getJoint() | IPhysicsJoint | |
| getRowForce(int row) | IPhysicsCustom | |
| getStiffness() | IPhysicsJoint | |
| grammSchmidt(const vector3df &pin) | IPhysicsCustom | |
| init(NewtonWorld *world, SPhysicsCustomJoint *jnt) | IPhysicsCustom | |
| IPhysicsCustom() | IPhysicsCustom | |
| IPhysicsJoint() | IPhysicsJoint | |
| m_child | IPhysicsCustom | [private] |
| m_joint | IPhysicsJoint | [protected] |
| m_parent | IPhysicsCustom | [private] |
| m_world | IPhysicsJoint | [protected, static] |
| pinAndDirToLocal(const vector3df &pinpt, const vector3df &pindir, vector3df &localOrient0, vector3df &localPos0, vector3df &localOrient1, vector3df &localPos1) | IPhysicsCustom | |
| setCollisionState(int state) | IPhysicsJoint | |
| setRowAcceleration(f32 acceleration) | IPhysicsCustom | |
| setRowMaxFriction(f32 friction) | IPhysicsCustom | |
| setRowMinFriction(f32 friction) | IPhysicsCustom | |
| setRowSpringDamperAcceleration(f32 springStiffness, f32 springDamper) | IPhysicsCustom | |
| setRowStiffness(f32 stiffness) | IPhysicsCustom | |
| setStiffness(f32 stiffness) | IPhysicsJoint | |
| submitConstraint()=0 | IPhysicsCustom | [pure virtual] |
| ~IPhysicsCustom() | IPhysicsCustom | |
| ~IPhysicsJoint() | IPhysicsJoint | |