| CPhysicsUpVector() | CPhysicsUpVector | |
| getCollisionState() | IPhysicsJoint | |
| getJoint() | IPhysicsJoint | |
| getPin() | CPhysicsUpVector | |
| getStiffness() | IPhysicsJoint | |
| init(NewtonWorld *world, SPhysicsUpVector *upVector) | CPhysicsUpVector | |
| IPhysicsJoint() | IPhysicsJoint | |
| m_breakForce | CPhysicsUpVector | [private, static] |
| m_joint | IPhysicsJoint | [protected] |
| m_world | IPhysicsJoint | [protected, static] |
| setCollisionState(int state) | IPhysicsJoint | |
| setPin(vector3df pin) | CPhysicsUpVector | |
| setStiffness(f32 stiffness) | IPhysicsJoint | |
| ~CPhysicsUpVector() | CPhysicsUpVector | |
| ~IPhysicsJoint() | IPhysicsJoint |
1.5.1-p1