#include "MPhysicsCallbacks.h"Functions | |
| static int | getBuoyancyPlane (const int collisionID, void *context, const dFloat *globalSpaceMatrix, dFloat *globalSpacePlane) |
| void | applyBouyancyForce (const NewtonBody *body) |
| void _cdecl | physicsApplyGravity (const NewtonBody *body) |
| void _cdecl | physicsSetTransform (const NewtonBody *body, const float *matrix) |
| void | applyForceAndTorqueEvent (const NewtonBody *body) |
| void applyBouyancyForce | ( | const NewtonBody * | body | ) |
| void applyForceAndTorqueEvent | ( | const NewtonBody * | body | ) |
| static int getBuoyancyPlane | ( | const int | collisionID, | |
| void * | context, | |||
| const dFloat * | globalSpaceMatrix, | |||
| dFloat * | globalSpacePlane | |||
| ) | [static] |
| void _cdecl physicsApplyGravity | ( | const NewtonBody * | body | ) |
| void _cdecl physicsSetTransform | ( | const NewtonBody * | body, | |
| const float * | matrix | |||
| ) |
1.5.1-p1