#include "PhysicsGlobal.h"#include "CPhysicsEntity.h"Functions | |
| void _cdecl | physicsApplyGravity (const NewtonBody *body) |
| void _cdecl | physicsSetTransform (const NewtonBody *body, const float *matrix) |
| void _cdecl | applyForceAndTorqueEvent (const NewtonBody *body) |
| static void _cdecl | getBuoyancyPlane (void *waterVolume, const float *globalSpaceMatrix, float *globalSpacePlane) |
| static void _cdecl | applyBouyancyForce (const NewtonBody *body) |
| static void _cdecl applyBouyancyForce | ( | const NewtonBody * | body | ) | [static] |
| void _cdecl applyForceAndTorqueEvent | ( | const NewtonBody * | body | ) |
| static void _cdecl getBuoyancyPlane | ( | void * | waterVolume, | |
| const float * | globalSpaceMatrix, | |||
| float * | globalSpacePlane | |||
| ) | [static] |
| void _cdecl physicsApplyGravity | ( | const NewtonBody * | body | ) |
| void _cdecl physicsSetTransform | ( | const NewtonBody * | body, | |
| const float * | matrix | |||
| ) |
1.5.1-p1