SPhysicsStaticMesh Struct Reference

#include <SPhysicsStructs.h>

List of all members.

Public Member Functions

 SPhysicsStaticMesh ()

Public Attributes

IAnimatedMesh * mesh
 Pointer to the Irrlicht IAnimatedMesh that the scene node was created from.
vector3df scale
 Mesh scale. See notes for SPhysicsTerrain.
ISceneNode * node
 Pointer to the scene node.


Detailed Description

Static Mesh struct. Use this for creating static meshes, for example rooms and levels.


Constructor & Destructor Documentation

SPhysicsStaticMesh::SPhysicsStaticMesh (  )  [inline]


Member Data Documentation

IAnimatedMesh* SPhysicsStaticMesh::mesh

Pointer to the Irrlicht IAnimatedMesh that the scene node was created from.

vector3df SPhysicsStaticMesh::scale

Mesh scale. See notes for SPhysicsTerrain.

ISceneNode* SPhysicsStaticMesh::node

Pointer to the scene node.


The documentation for this struct was generated from the following file:
Generated on Sun Apr 15 00:25:18 2007 for IPhysics by  doxygen 1.5.1-p1