#include <CPhysicsCarWheel.h>
Public Member Functions | |
| CPhysicsCarWheel () | |
| ~CPhysicsCarWheel () | |
| void | rigupPhysics (NewtonJoint *vehicle, vector3df wheelPosition, SPhysicsCar *car, CPhysicsCarWheel *wheelpointer, s32 tyreid) |
| void | setTirePhysics (const NewtonJoint *vehicle, void *id) |
| ISceneNode * | getNode () |
| void | setSteer (f32 steerAngle) |
| void | setTorque (f32 torque) |
| void | setBrakes (f32 brakes) |
| void | setNode (ISceneNode *node) |
| void | setMaterial (int material) |
Protected Attributes | |
| f32 | m_steerAngle |
| f32 | m_radius |
| f32 | m_torque |
| f32 | m_brakes |
| ISceneNode * | m_wheelNode |
| CPhysicsCarWheel::CPhysicsCarWheel | ( | ) |
| CPhysicsCarWheel::~CPhysicsCarWheel | ( | ) |
| void CPhysicsCarWheel::rigupPhysics | ( | NewtonJoint * | vehicle, | |
| vector3df | wheelPosition, | |||
| SPhysicsCar * | car, | |||
| CPhysicsCarWheel * | wheelpointer, | |||
| s32 | tyreid | |||
| ) |
| void CPhysicsCarWheel::setTirePhysics | ( | const NewtonJoint * | vehicle, | |
| void * | id | |||
| ) |
| ISceneNode * CPhysicsCarWheel::getNode | ( | ) |
| void CPhysicsCarWheel::setSteer | ( | f32 | steerAngle | ) |
| void CPhysicsCarWheel::setTorque | ( | f32 | torque | ) |
| void CPhysicsCarWheel::setBrakes | ( | f32 | brakes | ) |
| void CPhysicsCarWheel::setNode | ( | ISceneNode * | node | ) |
| void CPhysicsCarWheel::setMaterial | ( | int | material | ) |
f32 CPhysicsCarWheel::m_steerAngle [protected] |
f32 CPhysicsCarWheel::m_radius [protected] |
f32 CPhysicsCarWheel::m_torque [protected] |
f32 CPhysicsCarWheel::m_brakes [protected] |
ISceneNode* CPhysicsCarWheel::m_wheelNode [protected] |
1.5.1-p1