#include <SPhysicsStructs.h>
Public Member Functions | |
| SPhysicsBallSocketJoint () | |
| Default constructor to set some default values. | |
Public Attributes | |
| IPhysicsBaseEntity * | parent |
| Pointer to the parent entity. | |
| IPhysicsBaseEntity * | child |
| Pointer to the child entity. | |
| vector3df | pivot |
| Position of the pivot of the joint. | |
| vector3df | pin |
| Position of the pin of the joint. | |
| f32 | minAngle |
| Minimum angle movement allowed of the joint. | |
| f32 | maxAngle |
| Maximum angle movement allowed of the joint. | |
| f32 | maxTwistAngle |
| Maximum twist angle of the joint. | |
| vector3df | breakForce |
| Amount of force required to break the joint. | |
| SPhysicsBallSocketJoint::SPhysicsBallSocketJoint | ( | ) | [inline] |
Default constructor to set some default values.
Pointer to the parent entity.
Pointer to the child entity.
| vector3df SPhysicsBallSocketJoint::pivot |
Position of the pivot of the joint.
| vector3df SPhysicsBallSocketJoint::pin |
Position of the pin of the joint.
Minimum angle movement allowed of the joint.
Maximum angle movement allowed of the joint.
Maximum twist angle of the joint.
| vector3df SPhysicsBallSocketJoint::breakForce |
Amount of force required to break the joint.
1.5.1-p1