#include <stdio.h>#include <stdlib.h>#include <time.h>#include <iostream.h>#include <stdarg.h>#include <Irrlicht.h>#include <Newton.h>Namespaces | |
| namespace | irr |
| namespace | core |
| namespace | scene |
| namespace | video |
| namespace | io |
| namespace | gui |
Variables | |
| const f32 | NewtonToIrr = 32 |
| const f32 | IrrToNewton = 0.03125 |
| Newton to Irr. | |
| const f32 | EulerMultiple = 57.295779513082320876798154814105f |
| 1 / Newton to Irr | |
| const float | InvPi = 0.0174532f |
| Euler multiple for calculating rotations. | |
| const f32 EulerMultiple = 57.295779513082320876798154814105f |
1 / Newton to Irr
| const float InvPi = 0.0174532f |
Euler multiple for calculating rotations.
| const f32 IrrToNewton = 0.03125 |
Newton to Irr.
| const f32 NewtonToIrr = 32 |
1.5.1-p1