| ballCallback(const NewtonJoint *ball) | CPhysicsBallSocket | [private, static] |
| changeJointLimits(vector3df pin, f32 maxConeAngle, f32 maxTwistAngle) | CPhysicsBallSocket | |
| CPhysicsBallSocket() | CPhysicsBallSocket | |
| getAngle() | CPhysicsBallSocket | |
| getCollisionState() | IPhysicsJoint | |
| getForce() | CPhysicsBallSocket | |
| getJoint() | CPhysicsBallSocket | |
| getOmega() | CPhysicsBallSocket | |
| getStiffness() | IPhysicsJoint | |
| init(NewtonWorld *world, SPhysicsBallSocketJoint *jnt) | CPhysicsBallSocket | |
| IPhysicsJoint() | IPhysicsJoint | |
| m_breakForce | CPhysicsBallSocket | [private, static] |
| m_joint | IPhysicsJoint | [protected] |
| m_world | IPhysicsJoint | [protected, static] |
| setCollisionState(int state) | IPhysicsJoint | |
| setStiffness(f32 stiffness) | IPhysicsJoint | |
| setUserCallback(NewtonBallCallBack callback) | CPhysicsBallSocket | |
| ~CPhysicsBallSocket() | CPhysicsBallSocket | |
| ~IPhysicsJoint() | IPhysicsJoint |
1.5.1-p1