IrrGetMeshVertices

section index

## NAME

IrrGetMeshVertices - Get Vertices

## SYNOPSIS

IrrGetMeshVertices(*mesh.l, Frame.l, *memory.IRR_VERT)

## FUNCTION

copy the vertices of a mesh into the supplied buffer, the caller must ensure that the buffer is big enough to store the data

## INPUTS

*mesh.l | - | pointer to a loaded/catched or created Mesh.
Frame.l | - | number of the Frame (if animated mesh)
*memory.IRR_VERT | - | pointer to the memory where the vertices shoul stored

## RESULT

nothing