IrrSetNodeDebugData

section index

## NAME

IrrSetNodeDebugData - Sets if debug data like bounding boxes should be drawn.

## SYNOPSIS

IrrSetNodeDebugData(*node.l, bDebug.l)

## INPUTS

*Node.l | - | pointer to a Scene Node
bDebug.l | - | If #True, a bounding box is drawed. If #False, not..

## FUNCTION

Sets if debug data like bounding boxes should be drawn. Please note that not all scene nodes support this feature

## EXAMPLE

       IrrSetNodeDebugData(*node,#False)

## RESULT

nothing

## NOTES