IrrSetMeshIndices

section index

## NAME

IrrSetMeshIndices - Set Indices

## SYNOPSIS

IrrSetMeshIndices(*mesh.l, Frame.l, *memory.l)

## FUNCTION

copy the indicies in the supplied buffer into the mesh , the caller must ensure that the buffer is big enough to supply all of the data

## INPUTS

*mesh.l | - | pointer to a loaded/catched or created Mesh.
Frame.l | - | number of the Frame (if animated mesh)
*memory.l | - | pointer to the memory where the indices are

## RESULT

nothing