IrrMoveNodeForward

section index

## NAME

IrrMoveNodeForward - moves a node forward to the direction it faces

## SYNOPSIS

IrrMoveNodeForward(*node.l, speed.f)

## INPUTS

*Node.l | - | pointer to a Scene Node
speed.f | - | speed to move

## FUNCTION

Use this to move your Node forward to the Diretion it faces ! with a negative-value, the node moves backwards

## EXAMPLE

       IrrMoveNodeForward(*rocketNode,1.0)

## RESULT

nothing

## NOTES

Thanx to Zeuss in the Irrlicht-Forum !