IrrMoveNodeRight

section index

## NAME

IrrMoveNodeRight - moves a node right

## SYNOPSIS

IrrMoveNodeRight(*node.l, speed.f)

## INPUTS

*Node.l | - | pointer to a Scene Node
speed.f | - | speed to move

## FUNCTION

Use this to move your Node right. Use a negative value (speed) to move to the left !

## EXAMPLE

       IrrMoveNodeRight(*rocketNode,1.0)

## RESULT

nothing

## NOTES

Thanx to Zeuss in the Irrlicht-Forum !