IrrAddRotationAnimator

section index

## NAME

IrrAddRotationAnimator - rotate node

## SYNOPSIS

*animator.l = IrrAddRotationAnimator(*irr_node.l, x.f,y.f,z.f)

## INPUTS

*irr_node.l | - | refers to a node you have added to the scene.
x.f,y.f,z.f | - | Specifies the speed of the animation

## FUNCTION

This animator makes the node it is attached to spin around.

## EXAMPLE

       *RotationAnimator.l = IrrAddRotationAnimator( *DisplayCaseNode, 0, 0.1, 0 )

## RESULT

pointer to a Irrlicht-Animator.