IrrPlayNodeMD2AnimationByName

section index

## NAME

IrrPlayNodeMD2AnimationByName - Starts a named MD2 animation

## SYNOPSIS

IrrPlayNodeMD2AnimationByName(*node.l, animationName.s)

## INPUTS

*node.l | - | pointer to a 'Animated' scene node.
animationName.s | - | Name of the animation

## FUNCTION

Starts a named Animation of the MD2-Mesh

## EXAMPLE

       IrrPlayNodeMD2AnimationByName(*node.l, "MyNamedAnim")

## RESULT

Returns #False if the mesh in the scene node is not a md2 mesh, or no animation with this name could be found.