IrrKlangSoundIsFinished

section index

## NAME

IrrKlangSoundIsFinished - returns if the sound has finished playing.

## SYNOPSIS

bool.l = IrrKlangSoundIsFinished(*sound.l)

## INPUTS

*sound.l | - | pointer to Sound that is started via IrrKlangPlay2D() or IrrKlangPlay3D()

## FUNCTION

returns if the sound has finished playing.

## RESULT

#True if the Sound has finished

## EXAMPLE

       bool.l = IrrKlangSoundIsFinished(*sound)