IrrAddDeleteAnimator

section index

## NAME

IrrAddDeleteAnimator - deletes the node after the specified number of milliseconds

## SYNOPSIS

*animator.l = IrrAddDeleteAnimator(*irr_node.l, delete_after_n_milliseconds.l)

## INPUTS

*irr_node.l | - | refers to a node you have added to the scene.
delete_after_n_milliseconds.l | - | time when to delete.

## FUNCTION

This animator deletes the node it is attached to after the specified number of milliseconds (1/1000ths of a second). You could use this animator to delete a falling rock For example, all you would need to do is attach the delete animator, a movement animator and then forget about it.

## EXAMPLE

       *DeleteAnimator.l = IrrAddDeleteAnimator( *RockNode, 3000 )

## RESULT

pointer to a Irrlicht-Animator.