IrrSetNodeMaterialShininess

section index

## NAME

IrrSetNodeMaterialShininess - set the shininess of a material

## SYNOPSIS

IrrSetNodeMaterialShininess(*node.l,materialID.l, shininess.f)

## INPUTS

*node.l | - | pointer to a Scene Node
materialID.l | - | Id of the Material
shininiess.f | - | Value affecting the size of specular highlights. A value of 20 is common.

## FUNCTION

Sets the Shininess-Value of a the Material with the given ID.

## EXAMPLE

       IrrSetNodeMaterialShininess(*Node.l,0,25.0)

## RESULT

nothing