IrrAnimSpriteResetLoop

section index

## NAME

IrrAnimSpriteResetLoop - reset animation

## SYNOPSIS

IrrAnimSpriteResetLoop(*animNode.l)

## FUNCTION

Resets the Animation to the first Frame if Forward playing, or to the last frame if playing Backward.

## INPUTS

*animNode.l | - | a valid pointer to a AnimSpriteSceneNode (created before with IrrAddAnimSprite())

## RESULT

nothing

## EXAMPLE

       IrrAnimSpriteResetLoop(*animspritenode)